Alex Beddows
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CrossFire Announce Trailer
StarWars Jedi: Survivor blockout to Final Tanalor
Starwars Jedi: Survivor - Tanlor Landing Pad
Starwars Jedi: Survivor - Tanlor Lower Lakes
Starwars Jedi: Survivor - Tanlor Temple
Godfall: Fire & Darkness | Upper Planes
Godfall: Fire & Darkness | Lower Caves
Godfall: Fire & Darkness | Kujata Arena
Godfall: Fire & Darkness | TOT Basement
Godfall - Sunforge
Godfall - Air Realm Caves
Godfall - Air Realm Lower Temples
Godfall Primal Update | Tower OF Trials Boss Room
Stairway To Heaven
Alien - Dynamic Lighting Study
Cerberus
Control | Abstract Material Exploration
Blinding Light
The Safe House
Thumbnail Sketches - March #1
The Club Rocking New Year - 2022
Zbrush Sculpts
Starwars Jedi: Survivor - Rock Wall Materials
Starwars Jedi: Survivor - Ground Materials
Icelandic Gravel
LevelUp Digital: Nevada desert gravel
Godfall: Fire & Darkness | Material Exploration
Godfall - Trim Sheets
Godfall - Tilable Materials
Simulated rubble
Mossy Rock Wall
Blinding Light | Rock Tileable sculpts
Exp Points Blender to SD Tutorial
Blender Simulation Vacuum seal material
Blender Simulated space pad material
Roof tiles Master Study
River stones Material
Mayterial | Nature | Forest Ground Roots
Stylised Stone Wall
Zbrush > SD Stone Wall
Halo 3 - Crows Nest - Reinforced Concrete Wall
Limestone Cliff Side
Crew Collective Café Arched Ceiling – Montreal
Crew Collective Café Ceiling – Montreal
#Nodevember Tor Frick SciFi Wall
Wind Eroded Sandstone
Antelope Canyon Sand
Antarctic Glacier Set
Simulated Rubble Pile
Darksiders Genesis Zbrush Material
Procedural & stylised Aztec Wall
Stylised Aztec Wall
Exploration #4 – Sweden, Malmo CourtHouse Window
Exploration #5 – Sweden, Malmo : Floor Tiles
Exploration #3 – Sweden, Malmo Cobblestone floor
Exploration #2 – Malta, Valletta Fortress walls
Exploration #1 – Malta, Sliema rock pools
Padded space bag material
Procedural Space Station Hatch
Dekogon - Decayed wood
Dekogon - painted corrogated metal
Dekogon - Procedural broken concrete
Dekogon - Procedural Dirt / Mud
Procedural Pipe Wall
Procedural Sci Fi walk way
100% Procedural Reinforced concrete Bunker
Procedural Rock experiment
Beyond Extent Q&A
Edge Loop Magazine Article
Asking The Masters - Material Art
Q&A with Experience points
Experience Points Article - Cerberus - Focusing on the task
Marvelous to Designer - material walkthrough
Crew Collective Café Ceiling Article
80 Level article - SafeHouse Breakdown
Communicate Better to Succeed as a Game Dev
Breaking Into The Games Industry in 2025: Environment Artists
Developer Tour: Jedi Survivor
Game Dev Origins Podcast
CG Spectrum Podcast
Fuse Conference 2024
Hitmarker Interview
Vertex Conference - Managing Your Mental Bandwidth
ArtStation Learning Course - Why You Are Struggling To Learn Substance Designer
Creating A Development Plan
Things You Need To Know | 4 Part Series
Game Dev Garden Podcast
Freelancer Codex Podcast | Humans Make Games
EXP Podcast | Building Your Brand as an Artist | Tim Simpson & Alex Beddows
Game Art Talk Podcast
GDD - April fools ;)
Digital Artcast
Student Art Podcast
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