On Jedi Survivor I worked on and owned the Tanalor level, I had the pleasure of handling a lot if the ideation and design of the levels aesthetic, this led to having the unique chance to do some 3D concepting for areas as well as doing some design work while generating the majority of the assets and materials for the level. All done under the watchful guidance of Nate Stephans as the levels Art Director.
https://www.artstation.com/pombero
Towards the backend of production I had support Ivanna Liittschwager who helped polish the exterior areas of the level as well as sculpting the main mountain in the level.
https://www.artstation.com/iliittschwager
The level was primarily lit by Tom Bentkowski.
https://www.artstation.com/tombentkowski
The foliage was created by Ryan Schake.
https://www.artstation.com/themodman101