Pretty Isn't Playable - DinCon talk

I’m incredibly excited to announce that I’ll be delivering a talk at DinCon 2026 - and I have the honour of being the opening talk!

Over the years, I’ve spoken extensively about helping students and aspiring artists break into the games industry. For this talk, however, I wanted to focus on professional environment artists and share ideas that can help them grow and excel throughout their careers.

My talk is titled “Pretty Isn’t Playable.” It explores how environment artists can become stronger developers by focusing not only on creating beautiful art, but also on understanding project goals, gameplay needs, and design constraints.

In my experience, the artists who thrive are those who actively collaborate with designers and embrace healthy creative friction. By aligning their craft with the needs of the project, they often become invaluable contributors and core pillars of their teams.

DinCon runs over six weeks, from July 2nd to August 20th, and features talks from an incredible lineup of industry professionals. I hope to see some of you in the chat for the Q&A after my session!

See you there!

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Game Dev Discussion Ep : Clinton Crumpler

Mr Dekogon is on the podcast !

 


On episode #7 of the GDD podcast I sit down with Dekogon owner Clinton Crumpler. We talk about his journey through multiple roles such as principle artists and being a mentor, as well as clearing some of the grey areas up surrounding Dekogon, how did it form, how do artists get involved and how does Clinton go about tackling the tricky topic of payment !

Clinton's ArtStation

Dekogons Artstation

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Game Dev Discussion Ep 5: Tobias Koepp

Episode 5 is live !



On this weeks episode I sit and tal kto Tobias Koepp, stylised guru, we talk through his time working on Spyro, maintaining and developing his art style and how that has translated into substance designer.
  

Spotify

Sound Cloud

iTunes

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Tobias Artstation

The Empire 


Watch every Wednesday live at Twitch

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Game Dev Discussion Ep 4: Enrico Tammekänd

Episode 4 is live !


This weeks episode of the Game Dev Discussion I talk to Enrico Tammekänd, Substance Designer wizzard and all round great artist. We tal;k heavily arouind Substance Designer and its infuences on Enrico and where he would like to go with his art and the software. 


Enrico's Artstation

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As always thankyou for tuning in guys, it means a ton, if you go to any of the links to listen to the podcast, a like / follow makes a massive differance in how far this podcast can reach, so if you like the podcast please support and share it so more people can enjoy it too !

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Game Dev Discussion Ep 3: Jeremy Estrellado AKA DiNusty


On todays episode I sit down with Jeremy Estrellado AKA DiNusty, Founder of the Empire learning community. We Talk through all things to do with being a part of such an amazing commmunity, how it came about and what the future may hold for it !

The Empire

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Next Episode will be with the substance designer wizzard Enrico Tammekänd, Tune in next Wednesday at 7pm UK time !

 

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Game Dev Discussion Ep 2 - Tim Simpson


Episode 2 is up ! I sat down to chat with Senior Environment & Lighting Artist Tim Simpson, we spoke about a variety of things such as gaining popularity in the online art community, how learning resource should be supplied and a ton more !

Listen to the podcast in multiple places:

Spotfiy - https://open.spotify.com/episode/5SIdlrNz0jrkdDcDHSzccY?si=hgRuzzDoSlyNle8PX0VC7g

Youtube - https://www.youtube.com/watch?v=dbCVcsLYG1Y 

Soundcloud -https://soundcloud.com/gamedevdiscussion 


Next Wednesday we have Senior Environment artist Jeremy Estrellado AKA DiNusty !

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